When I discovered 3D with Blender, I tried to model a car. But that was pretty complicated for a begginner. There are some technics and tricks to know. But now, after some years of practice, I have the possibility to do it. And I want to share my technics, for help guys like me, who love automotive world and want to model cars.
My first desire was to write a free tutorial about modeling a car in Blender. But I take a lot of time, and finally I wrote a complet manual. This project costs me a lot of « Well, no, not tonight, maybe tommorow... » when my friends answers me « wanna go out with us and drinks some coffee (or beer) ??». So, I decide to sell this tutorial. Why don’t you pay me back those missed drinks ? :)
Have a good read, I hope the document will be clear enough for everyone.
- - Instant PDF download
- -115 pages
- - Interface
- - Modeling
- - Clay render
- - Textures
- - Materials
- - Rendering
- - Compositing
- - Post-prod
Plus sales tax, if applicable in your country
(Sales Tax/VAT will be calculated and charged according to your local rates.)
You can contact me on the website "blenderartist". My blenderartist's name is G.Coulon I'll be happy to help you in your adventure of modeling and rendering car in Blender.